pub trait FromGameObject: GameObjectDerived {
// Required method
fn from_game_object(
base: &HashMap<String, SaveFileValue>,
game_state: &mut GameState,
) -> Result<Self, ParsingError>;
// Provided method
fn finalize(&mut self, reference: &Shared<GameObjectEntity<Self>>) { ... }
}
Required Methods§
fn from_game_object( base: &HashMap<String, SaveFileValue>, game_state: &mut GameState, ) -> Result<Self, ParsingError>
Provided Methods§
fn finalize(&mut self, reference: &Shared<GameObjectEntity<Self>>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.