Expand description
A submodule that provides the Character object.
Structs§
- Character
- Represents a character in the game.
Enums§
- Vassal 🔒
- An enum that holds either a character or a reference to a character. Effectively either a vassal(Character) or a vassal contract. This is done so that we can hold a reference to a vassal contract, and also manually added characters from vassals registering themselves via Character::add_vassal.
Functions§
- process_
currency 🔒 - Processes a currency node of the character