pub struct Args {
pub filename: PathBuf,
pub depth: usize,
pub language: &'static str,
pub game_path: Option<PathBuf>,
pub include: Vec<PathBuf>,
pub output: PathBuf,
pub dump: Option<PathBuf>,
pub dump_data: Option<PathBuf>,
pub no_vis: bool,
pub no_interaction: bool,
pub use_internal: bool,
}Expand description
The arguments to the program.
Fields§
§filename: PathBufThe path to the save file.
depth: usizeThe depth to render the player’s history. The higher the number, the larger quantity of data will be rendered.
language: &'static strThe language to use for localization.
game_path: Option<PathBuf>The path to the game files. Be sure to point to the /game subdirectory.
include: Vec<PathBuf>The paths that contain assets that should be considered during rendering. Mainly mods and the such.
output: PathBufThe output path for the rendered files. Within this directory, the program will create subdirectories for each player.
dump: Option<PathBuf>A flag that tells the program to dump the game state to a json file.
dump_data: Option<PathBuf>A path to a file to dump the game data to.
no_vis: boolA flag that tells the program not to render any images.
no_interaction: boolA flag that tells the program not to interact with the user.
use_internal: boolA flag that tells the program to use the internal templates instead of the templates in the templates folder.
Implementations§
Source§impl Args
impl Args
Sourcepub fn get_from_user() -> Self
pub fn get_from_user() -> Self
Create the object based on user input.
Trait Implementations§
Source§impl Args for Args
impl Args for Args
Source§fn group_id() -> Option<Id>
fn group_id() -> Option<Id>
ArgGroup::id][crate::ArgGroup::id] for this set of argumentsSource§fn augment_args<'b>(__clap_app: Command) -> Command
fn augment_args<'b>(__clap_app: Command) -> Command
Source§fn augment_args_for_update<'b>(__clap_app: Command) -> Command
fn augment_args_for_update<'b>(__clap_app: Command) -> Command
Command] so it can instantiate self via
[FromArgMatches::update_from_arg_matches_mut] Read moreSource§impl FromArgMatches for Args
impl FromArgMatches for Args
Source§fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
Source§fn from_arg_matches_mut(
__clap_arg_matches: &mut ArgMatches,
) -> Result<Self, Error>
fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>
Source§fn update_from_arg_matches(
&mut self,
__clap_arg_matches: &ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>
ArgMatches to self.Source§fn update_from_arg_matches_mut(
&mut self,
__clap_arg_matches: &mut ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>
ArgMatches to self.Source§impl Parser for Args
impl Parser for Args
§fn parse_from<I, T>(itr: I) -> Self
fn parse_from<I, T>(itr: I) -> Self
§fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
§fn update_from<I, T>(&mut self, itr: I)
fn update_from<I, T>(&mut self, itr: I)
§fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
Auto Trait Implementations§
impl Freeze for Args
impl RefUnwindSafe for Args
impl Send for Args
impl Sync for Args
impl Unpin for Args
impl UnwindSafe for Args
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more